{"type":"rich","version":"1.0","description":"Players match rhetorical terms such as ethos, pathos, logos, repetition, and loaded language to short examples drawn from speech excerpts. The learning goal is to recognize how speakers use specific rhetorical moves to shape meaning and influence listeners. (SL.11-12.3)","title":"Rhetorical Device Match-Up","width":720,"html":"<iframe src=\"https://arcade.padlet.com/embed/mVra5MeGr1\" width=\"720\" height=\"480\" frameborder=\"0\" allowfullscreen></iframe>","height":480,"provider_name":"Padlet Arcade","author_name":"Padlet Arcade","thumbnail_url":"https://arcade.padlet.com/open-graph/social-preview-image.png?timestamp=1781134727354&hashid=mVra5MeGr1","provider_url":"https://arcade.padlet.com"}